At Deep Silver FISHLABS we have over 12 years of experience and 120 million installs under our belt. Having rocked the indie circuit for quite some time, we joined the Deep Silver / Koch Media family in late 2013. Today, we are one of three internal development studios run by our parent company, alongside Deep Silver Volition in the US and Deep Silver Dambuster Studio in the UK.

We specialize in high-end 3D games across a broad range of platforms – be it classic systems such as console and mobile or new hardware like Apple TV and Nintendo Switch. Our award-winning portfolio includes the blockbuster space action shooter Manticore - Galaxy on Fire (available on the Nintendo eShop) and the tactical zombie brawler Dead Island: Survivors

Every ambitious mission needs excellent pros. People like you!
Accept the challenge as:


Senior Lighting Artist (m/f)

Your Crew

Being part of small art team you will work in a positive and productive environment on state of the art 3D games for consoles. Collaboration and mutual feedback will help you to grow both on a professional as well as on a personal level.

Everyone at Fishlabs shares one common goal: to create a great visual experience - in a relaxed environment where team members have the time to learn from each other, and everyone plays an important role in the development of our upcoming state of the art games.

Your Mission

  • Working together with a dedicated team of Sci-Fi enthusiasts towards a common goal
  • Cinematic lighting of space environments, gigantic space metropoles, vast asteroid fields and disasters of galactic proportions
  • Creating an atmosphere inspired by blockbuster movies, with a focus on complex exterior lighting
  • See your work come to life in the Unreal Engine on Playstation4

Your Skillset

  • You have demonstrated your ability to establish an atmospheric mood for at least one AAA production in the Unreal Engine
  • Your work supports both visual quality and gameplay
  • Strong understanding of lighting theory, lighting tools and pipeline
  • Able to deconstruct lighting, materials, shaders and textures in a physically based renderer to establish appropriate color correct values
  • Strong understanding of postprocessing in Unreal
  • Excellent teamworker focussing on reaching a common goal, communicating, pushing quality and being proactive

Mission Support

  • Here’s to you! Fresh fruit, free beverages and special conditions for gym membership
  • Do it! Personal responsibility, freedom and short decision-making routes
  • The Unit! Open office, friendly atmosphere and with professionals always willing to lend a hand
  • There you are! Centrally located, bright and modern offices where creativity flourishes
  • Have Fun!Of course play some games along the way
  • And what else!? Learn more about your new professional homebase