Deep Silver FISHLABS is a Hamburg-based developer and publisher of high-quality video games for mobile and stationary platforms. Since December 2013, the studio is part of the Koch Media Group, a world-leading producer and marketer of digital entertainment products such as software, games and movies. The 90-strong, multinational team of Deep Silver FISHLABS has been making critically acclaimed and commercially successful video games for more than 13 years. The studio’s award-winning portfolio of casual, mid- and hardcore games is composed of own IPs such as Galaxy on Fire 3 - Manticore and Dead Island Survivors as well as publishing titles such as Warp Shift and Jumping Joe. Deep Silver FISHLABS’ space action shooter Galaxy on Fire - Manticore RISING for Apple TV received a German Developer Award 2015 in the category "Best Technical Achievement”. Two years later, Galaxy on Fire 3 - Manticore was granted an Editors’ Choice accolade by the iTunes editorial team.

Every ambitious mission needs excellent pros. People like you!
Accept the challenge as:


Animator - Games (m/f)

Your Crew

Being part of small art team you will work in a positive and productive environment on state of the art 3D games for consoles. Collaboration and mutual feedback will help you to grow both on a professional as well as on a personal level.

Everyone at Fishlabs shares one common goal: to create a great visual experience on multiple platforms. In a relaxed environment where team members have the time to learn from each other, and everyone plays an important role in the development of our upcoming state of the art games.

Mission Briefing

  • Create and implement new character and prop animations
  • Maintain and improve our existing database of key-framed animations
  • Develop, build, and maintain efficient character rigging solutions
  • Identify problems that can be addressed visually and provide solutions
  • Preparation and export of animations into Unity
  • Close collaboration with art direction and the game team to constantly improve animation quality and style
  • Plan game animation systems in close collaboration with our technical artists and engineering team

Skillset

  • Work experience as an animator in the gaming industry
  • Excellent understanding of animation principles such as weight and timing
  • Very good knowledge of 3dstudio max and/or similar animation tools
  • Good knowledge of rigging
  • Very good knowledge of the English language (both written and spoken)
  • Self-contained way of working and high level of self-motivation
  • A good overview of the current games market and trends in the games/animation industry
  • Be a team player
  • A lot of creativity
  • Experience working with Unreal Engine
  • Good understanding of motion capture as well as experience in the planning and execution of mocap shoots
  • Knowledge of game and graphic engines

Mission Support

  • Here’s to you! Fresh fruit, free beverages and special conditions for gym membership
  • Do it! Personal responsibility, freedom and short decision-making routes
  • The Unit! Open office, friendly atmosphere and with professionals always willing to lend a hand
  • There you are! Centrally located, bright and modern offices where creativity flourishes
  • Have Fun!Of course play some games along the way
  • And what else!? Learn more about your new professional homebase